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// About the studio

Most agencies start when the spec lands. We start earlier.

Most agencies start when the spec lands. We start earlier — shaping the plan, the architecture, and the brand before development begins.

Est. 2022 · 5th Settlement, Cairo, Egypt

The riskiest decisions in any product happen before anyone opens an editor — what to build, for whom, and why it will matter. Get those wrong and no amount of clean code will save the launch.

So we made a studio that engages there, at the beginning. We shape the plan, the architecture, and the brand, then design and build the thing — one team, one conversation, from strategy to ship.

The result is software that survives contact with real users, and clients who keep us around long after the first launch.

2022

Founded

5+

Projects delivered

10

Engineers

5

Client industries

01 — What we believe

Four principles that
shape every project.

01

Engage early.

The cheapest time to fix a product is before it's built. We show up when the decisions are still reversible.

02

Show the work.

You see progress every week. No black boxes, no big reveals — just working software and honest updates.

03

Restraint is the system.

The best design is what you leave out. We ship the smallest thing that does the whole job.

04

Build to hand off.

Every project ends with your team fully in control — documented, typed, and easy to extend.

02 — The method

Planning Design Build

PLANNING

We shape the plan

Discovery workshops, architecture, and scope. We de-risk the build before it begins, so the roadmap survives contact with reality.

DESIGN

We design the system

From flows to a documented design system. Prototypes you can click, specs your engineers can build without guessing.

BUILD

We ship the product

Typed, tested, and observable code shipped in tight increments. You see working software every week — not a big-bang reveal.

03 — The people

Senior by default.

A small, deliberate team. The people who plan your product are the people who build it.

SR

Sofia Reyes

Founder & Principal

Fifteen years turning fuzzy ideas into shipped products. Believes the riskiest decisions happen before anyone opens an editor.

AH

Amir Haddad

Head of Engineering

Distributed systems and a weakness for clean type signatures. Ships boring, reliable software on purpose.

YT

Yuki Tanaka

Design Director

Designs systems, not screens. Obsessed with the space between elements and the moment before a click.

LB

Leah Bright

Product Strategy Lead

Ex-founder who's felt every mistake first-hand. Turns discovery workshops into roadmaps teams actually follow.

DS

Diego Santos

Principal Engineer

Full-stack generalist, infrastructure specialist. The person you want on call when it's 3am and it matters.

NV

Nadia Volkov

Brand Lead

Makes brands that hold up in a boardroom and a bus stop. The indigo period was her idea.